HI! I AM A
Software
Developer.
My name is Theo Sandén and I am specializing in games development and design. I’ve worked with both Unity and Unreal Engine as well as various custom engines and I’m always ready to learn more!
Recent Works
Procedural Asteroids
An interesting solution to keeping pixel sizes continous.
(Unity, C#)
Lithius Sky
A fast-paced platformer with some teachings in how to not program movement code.
(Unreal Engine, C++)
Itty Bitty Kitty RUN!
A competetive physical arcade game with interesting technical challenges.
(Unity, C#)